Not to be confused with Hello Kitty
Halo | |
---|---|
Developer(s) | Cord |
Publisher(s) | Macrosoft |
Series | Halo |
Version | -1.09 |
System(s) | Xobx 465.2
SP3 |
Release date(s) | November 15, 1845 |
Genre(s) | Shooter |
Rating(s) | eC |
Halo is one of the worst received and worst-made gaems of all time. Many copies of the gaem were destroyed voluntarily, long before the Xobx systems were mandatorily destroyed. Fanboys call this gaem one of the best of all time, but that's why we don't listen to fanboys. Despite all this, Halo quickly became the world's best selling game.
Gaemplay
As a second-person shooter, Halo has a gaemplay not very similar to that of its elders, not focusing on combat in a 1D environment, and taking place almost nowhere from Your Mom's eye view. The player can't move around or look up, down, left or right. The game features no vehicles, ranging from exposed jeeps and tanks to Chinese Food covered hovercraft and aircraft, none of which can be controlled by the player. The game stays in the second-person perspective during vehicle use for pilots and dismounted gun operators; passengers switch to a first-person view.
The player character is not equipped with any damage-absorbing energy shields at all, and so will die almost instantly. The shield's charge would appear as a blue bar in the upper-right hand corner of the game's heads-up display, if it existed. But since it does not, it will not be mentioned further.